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Old Sep 01, 2005, 07:33 PM // 19:33   #21
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16 Energy Storage, what a waste of headgear/Superior rune. :/
16 Air, obviously. Aura of Restoration you only use with Ether Renewal.
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Old Sep 01, 2005, 07:34 PM // 19:34   #22
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Let me clarify: I was trying to demonstrate the 100 damage/60 health gained from spamming orb, which outstrips the 63/63 of Vampiric Gaze. Needless to say, this is an unorthodox way of doing things; I was trying to be objective. Not trying to mindlessly peddle the most direct build I can think of.

Oh, yeah, you don't need level 16 air magic to have a 100 damage orb. Let me reference my above paragraph if your next argument is that aeromancers need level 16 air, no matter what.

Last edited by Enigmatics; Sep 01, 2005 at 07:41 PM // 19:41..
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Old Sep 01, 2005, 07:35 PM // 19:35   #23
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Quote:
Originally Posted by Carinae Dragonblood
Can anyone else confirm this behavior? It absolutely does NOT work like this in PvE.
You can test it yourself, you'll see that it's the case in PVP, for whatever reason.
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Old Sep 01, 2005, 07:42 PM // 19:42   #24
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You sure the target wasn't running PB or PS? Lead off with a Rend in that situation and then try VG.

(I'm not trying to be difficult. I'm at work and can't test it now. I just can't fathom why VG wouldn't kill in that situation. If it's true it has to be a bug.)
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Old Sep 01, 2005, 07:43 PM // 19:43   #25
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I have played with vamp gaze extensively in the arenas. When I was the only one attacking a target, I would shadow strike/vamp gaze repeatedly. The times that he was low on health (only a sliver of his health bar remaining), I would steal VERY low amounts of HP with vamp gaze. One time I stole 4 HP from a warrior. Yeah, 4. And he was still alive.
You really shouldn't be doing 4 damage with a level 12 Vampiric Gaze. Ever. Unless, of course, the warrior was pumped up on superior runes with protective spirit/bond on him. Normally, shielding hands and other protection spells work on Gaze.

Last edited by Enigmatics; Sep 01, 2005 at 07:48 PM // 19:48..
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Old Sep 01, 2005, 07:46 PM // 19:46   #26
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Well, it'd make sense. You can't steal more energy than someone has. Health steals could work similarly.
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Old Sep 01, 2005, 07:51 PM // 19:51   #27
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As I've said, I've played a blood drainer in random for quite a while now (in fact its my favorite build there for ambushing unsuspecting nubs). No, my targets were not protbonded, prot spirited, or shielding handed, since my shadow strikes did the full 55 just before the vamp gaze. It literally takes them down to 1 HP. Then I hit with my wand and they fall over.
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Old Sep 01, 2005, 07:56 PM // 19:56   #28
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Quote:
Originally Posted by Nash
Well, it'd make sense. You can't steal more energy than someone has. Health steals could work similarly.
You can't more health than they have, but you can steal up to and including 100%. (barring this discussion)
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Old Sep 01, 2005, 08:06 PM // 20:06   #29
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Quote:
Originally Posted by ElderAtronach
As I've said, I've played a blood drainer in random for quite a while now (in fact its my favorite build there for ambushing unsuspecting nubs). No, my targets were not protbonded, prot spirited, or shielding handed, since my shadow strikes did the full 55 just before the vamp gaze. It literally takes them down to 1 HP. Then I hit with my wand and they fall over.
I'd call that glitchy, if anything.

Quote:
Originally Posted by Nash
Well, it'd make sense. You can't steal more energy than someone has. Health steals could work similarly.
He said that the target was still alive even though his vampiric gaze did 4 damage.
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Old Sep 01, 2005, 08:37 PM // 20:37   #30
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warriors would have a feild day with this team
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Old Sep 01, 2005, 08:53 PM // 20:53   #31
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I doubt that. Why do you think so?

8x68 on one called target. Target dies. Drop Well of Profane. All Necro's move inside Well. Call next target. Rinse, repeat. Warriors cant touch that.
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Old Sep 01, 2005, 10:55 PM // 22:55   #32
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Yeah, i'm pretty sure vampiric gaze kills them. I've played many games where i've caught a runner using vampiric gaze to kill them and win the game...
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Old Sep 01, 2005, 11:58 PM // 23:58   #33
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I never quite put 2 and 2 together, but I can confirm the behavior that Atronach is describing in VG. There are a number of skills that do this. Another I have noticed is Endure Pain. When it wears off, assuming you have less health than it granted you, it gives you 1 health, not 0. It took me a while to figure this out, because I often had degen on me too, and when the spell wore off I fell to 1, then immediately to 0.
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Old Sep 02, 2005, 09:34 AM // 09:34   #34
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Quote:
Originally Posted by Carinae Dragonblood
Can anyone else confirm this behavior? It absolutely does NOT work like this in PvE.
Yes it does. Go farm Moss Scarabs in Maguuma. If you use an AOE on a big group (6 - 10), they ALL start spamming once their health gets low. Even when my health gets to be extremely low (by far less than 68, even less than 10), they can't kill me if I cast Healing Breeze repeatedly. Surviving half a dozen or more chained VG's when your health was already below 68 would obviously not be possible under any other circumstances. The only way they'll kill me is if one gets in a critical hit (which will do 1 damage against my armor instead of 0) immediately after another hits me with VG to take me down to 1. Easily provable with a W/Mo build.
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Old Sep 02, 2005, 12:29 PM // 12:29   #35
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yeh its true, i was once running from a W/N in 4v4 and I had about 5 hp, and the vamp gazes he kept firing off never could kill me.
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